REPLAYD

The last few minutes,
always already recorded.

REPLAYD keeps a rolling buffer of your screen in memory. When something worth keeping happens, press a key — it writes what already happened to disk. No recording to remember to start, no window to keep on top.

Download for Windows Version 0.8.66 · 64-bit · 14.8 MB

What it does

Runs in the tray

A background service buffers continuously and stays out of the way. The window is for setting things up, not for keeping open.

Encodes on the GPU

NVENC, AMD AMF, and Intel Quick Sync. Capture and encode both stay on the graphics card, so the buffer costs you very little.

Keeps HDR as HDR

10-bit capture that records HDR without flattening it to grey, on a display and a player that understand it.

Per-game settings

Profiles for a whole configuration and presets for the video settings, so one game's bitrate isn't every game's bitrate.

Replay and recording, separately

The buffer lives in memory and the recording lives on disk. They get their own bitrate, rate control, and frame rate.

Nothing phones home

No ads and no tracking. Settings, the game list, and the log all sit in your own AppData, per user.

Requirements

Operating system
Windows 10 or 11, 64-bit
Graphics
A GPU with NVENC, AMD AMF, or Intel Quick Sync
Installs to
C:\Program Files\REPLAYD — needs administrator once
Settings live in
%APPDATA%\REPLAYD — per user, never touched by an update